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Project Info

This blockout level was created in 3ds Max, and is intended for an open world RPG similar to both Assassins Creed: Origins & Assassins Creed: Odyssey.

My process for conceiving and creating the level is shown below, along with an image breaking down various areas of the final level blockout and my design reasoning behind them.

Skills utilised:

Level Design - Conceptualisation

Moodboard + References

Early concepts

Early Concepts + Isometric Sketch

FINAL TOP DOWN Design

Final Top Down On Paper Design

Whitebox Design Breakdown

Final Level Design Breakdown
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